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authorMarek Olšák <[email protected]>2016-02-11 16:40:54 +0100
committerMarek Olšák <[email protected]>2016-02-11 16:56:28 +0100
commit0f235c960c8a564ff8817835716e8f377b2f5f16 (patch)
treed6ceae865c6fa5b5ba8c40b3c757a19e05ad6f64 /src/compiler/glsl
parent100796c15c3a1467d03abc424e6f1494da02f376 (diff)
st/mesa: use correct pipe functions to create tess shaders
Broken by one of my cleanups. Spotted by luck. Radeonsi doesn't care, because all shader create callbacks go to the same function. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/compiler/glsl')
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