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authorSamuel Pitoiset <[email protected]>2017-02-24 14:40:20 +0100
committerSamuel Pitoiset <[email protected]>2017-02-27 19:41:11 +0100
commite12f4edf9ce69ff76d4c81b1cebd6e2d4934f3c5 (patch)
tree12e4b67c77fd93e3a69d8b47612e6e63f8550086 /src/compiler/glsl
parent46562a062b77ff9f63a7599ba1396772fb53786b (diff)
glsl: use is_image() anywhere it's possible
Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r--src/compiler/glsl/link_uniform_initializers.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/link_uniform_initializers.cpp b/src/compiler/glsl/link_uniform_initializers.cpp
index fe0841f472f..7e5b80d5c7e 100644
--- a/src/compiler/glsl/link_uniform_initializers.cpp
+++ b/src/compiler/glsl/link_uniform_initializers.cpp
@@ -140,7 +140,7 @@ set_opaque_binding(void *mem_ctx, gl_shader_program *prog,
storage->storage[i].i;
}
- } else if (storage->type->base_type == GLSL_TYPE_IMAGE &&
+ } else if (storage->type->is_image() &&
storage->opaque[sh].active) {
for (unsigned i = 0; i < elements; i++) {
const unsigned index = storage->opaque[sh].index + i;