diff options
author | Timothy Arceri <[email protected]> | 2017-02-17 10:16:16 +1100 |
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committer | Timothy Arceri <[email protected]> | 2017-02-17 11:18:43 +1100 |
commit | 6602d0401c23211af122f4ef5a86acf5dd9665e7 (patch) | |
tree | cc98dc21d0d7438c2be32cdb49667bee81fbe81a /src/compiler/glsl | |
parent | ed6153012167fc7176a23f23ee4cccce9cbaee4a (diff) |
st/mesa/glsl: build string of dri options and use as input to building sha for shaders
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r-- | src/compiler/glsl/shader_cache.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp index d95f136074e..6e56d86f2ff 100644 --- a/src/compiler/glsl/shader_cache.cpp +++ b/src/compiler/glsl/shader_cache.cpp @@ -1318,7 +1318,13 @@ shader_cache_read_program_metadata(struct gl_context *ctx, ctx->API, ctx->Const.GLSLVersion, ctx->Const.ForceGLSLVersion); + /* DRI config options may also change the output from the compiler so + * include them as an input to sha1 creation. + */ char sha1buf[41]; + _mesa_sha1_format(sha1buf, ctx->Const.dri_config_options_sha1); + ralloc_strcat(&buf, sha1buf); + for (unsigned i = 0; i < prog->NumShaders; i++) { struct gl_shader *sh = prog->Shaders[i]; ralloc_asprintf_append(&buf, "%s: %s\n", |