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authorFrancisco Jerez <[email protected]>2016-08-23 11:18:19 -0700
committerFrancisco Jerez <[email protected]>2016-08-30 16:54:19 -0700
commit342f945b1320d588e61e4efe1ccc7852a3c8ad9f (patch)
treef26bb75996fe9aeecdcaf24e52ab28612c02d7b9 /src/compiler/glsl
parentcb4b38af41952c2e5ee77253592f0d0833aefd28 (diff)
st/glsl_to_tgsi: Use SecondaryOutputsWritten to determine dual-source fragment outputs.
Currently the mesa state tracker relies on there being two bits set per dual-source output in the gl_program::OutputsWritten bitset, but that only worked due to a GLSL front-end bug that caused it to set the OutputsWritten bit for both location and location+1 even though at the GLSL level the primary and secondary color outputs used for dual-source blending have the same location. Fix it by extending outputMapping[] to 2*FRAG_RESULT_MAX elements in order to represent a mapping from a (location, index) pair to its TGSI output, which should also make it slightly easier to add support for dual-source blending in combination with multiple render targets in the long run. No Piglit regressions on llvmpipe. Reviewed-by: Ilia Mirkin <[email protected]>
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