diff options
author | Kenneth Graunke <[email protected]> | 2016-03-29 11:37:48 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2016-04-01 21:58:25 -0700 |
commit | 998ef1ad713df583e07c0d172b7c42a10759b879 (patch) | |
tree | 0847942a366e8f739f1b17fa550d99abcfa375a3 /src/compiler/glsl | |
parent | 356c99b4e79631e195058a2796eba0cdfc1d7a29 (diff) |
glsl: Clarify "mask" variable in add_interface_variables().
This is a bitfield of which stages refer to a variable. It is not used
to mask off bits. In fact, it's used to contribute additional bits.
Rename it and tidy a bit of the logic.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r-- | src/compiler/glsl/linker.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index 52df52c244e..3f06e3b2661 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -3525,7 +3525,7 @@ add_interface_variables(struct gl_shader_program *shProg, foreach_in_list(ir_instruction, node, ir) { ir_variable *var = node->as_variable(); - uint8_t mask = 0; + uint8_t stages = 0; if (!var || var->data.how_declared == ir_var_hidden) continue; @@ -3544,7 +3544,7 @@ add_interface_variables(struct gl_shader_program *shProg, /* Mark special built-in inputs referenced by the vertex stage so * that they are considered active by the shader queries. */ - mask = (1 << (MESA_SHADER_VERTEX)); + stages = (1 << (MESA_SHADER_VERTEX)); /* FALLTHROUGH */ case ir_var_shader_in: if (programInterface != GL_PROGRAM_INPUT) @@ -3574,9 +3574,9 @@ add_interface_variables(struct gl_shader_program *shProg, if (!sha_v) return false; - if (!add_program_resource(shProg, programInterface, sha_v, - build_stageref(shProg, sha_v->name, - sha_v->mode) | mask)) + stages |= build_stageref(shProg, sha_v->name, sha_v->mode); + + if (!add_program_resource(shProg, programInterface, sha_v, stages)) return false; } return true; |