diff options
author | Timothy Arceri <[email protected]> | 2016-10-31 22:08:24 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-12-30 10:57:16 +1100 |
commit | 29d70f5de966c18d563475bc5f60f252e9a900a3 (patch) | |
tree | 283d560bac4d13d8066aa3b4d0d1989e8108539b /src/compiler/glsl | |
parent | 8a69ae5345045af4642145ad0bcfd1314d4d949e (diff) |
mesa: move _Used to gl_program
We no longer need to initialise it because gl_program is never reused.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r-- | src/compiler/glsl/linker.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index f8256785bca..e5cc6de2d12 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -4748,7 +4748,6 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) { prog->data->LinkStatus = true; /* All error paths will set this to false */ prog->data->Validated = false; - prog->_Used = false; /* Section 7.3 (Program Objects) of the OpenGL 4.5 Core Profile spec says: * |