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authorIlia Mirkin <[email protected]>2016-01-22 13:07:10 -0500
committerIlia Mirkin <[email protected]>2016-01-26 12:36:15 -0500
commit38c63abf09eaab9e2023d86b918784cd25cc0bc5 (patch)
tree6cfa57b0f34704f13e5ad4bf5fd68bd15b47e193 /src/compiler/glsl
parenteb63640c1d38a200a7b1540405051d3ff79d0d8a (diff)
glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSize
For now this will be enabled in tandem with GL_OES_geometry_shader. Should a driver come along that wants to separate them out, another enable can be added. Also adds the missed GL_OES_geometry_shader define in glcpp. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marta Lofstedt <[email protected]>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r--src/compiler/glsl/builtin_variables.cpp7
-rw-r--r--src/compiler/glsl/glcpp/glcpp-parse.y7
-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp1
-rw-r--r--src/compiler/glsl/glsl_parser_extras.h2
4 files changed, 16 insertions, 1 deletions
diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp
index ccc04c00cea..25d92cc691b 100644
--- a/src/compiler/glsl/builtin_variables.cpp
+++ b/src/compiler/glsl/builtin_variables.cpp
@@ -1201,7 +1201,12 @@ builtin_variable_generator::generate_varyings()
/* gl_Position and gl_PointSize are not visible from fragment shaders. */
if (state->stage != MESA_SHADER_FRAGMENT) {
add_varying(VARYING_SLOT_POS, vec4_t, "gl_Position");
- add_varying(VARYING_SLOT_PSIZ, float_t, "gl_PointSize");
+ if (!state->es_shader ||
+ state->stage == MESA_SHADER_VERTEX ||
+ (state->stage == MESA_SHADER_GEOMETRY &&
+ state->OES_geometry_point_size_enable)) {
+ add_varying(VARYING_SLOT_PSIZ, float_t, "gl_PointSize");
+ }
}
if (state->is_version(130, 0)) {
diff --git a/src/compiler/glsl/glcpp/glcpp-parse.y b/src/compiler/glsl/glcpp/glcpp-parse.y
index ef1a6575aaa..43a1aa94aff 100644
--- a/src/compiler/glsl/glcpp/glcpp-parse.y
+++ b/src/compiler/glsl/glcpp/glcpp-parse.y
@@ -2386,6 +2386,13 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
add_builtin_define(parser, "GL_OES_texture_storage_multisample_2d_array", 1);
if (extensions->ARB_blend_func_extended)
add_builtin_define(parser, "GL_EXT_blend_func_extended", 1);
+
+ if (version >= 310) {
+ if (extensions->OES_geometry_shader) {
+ add_builtin_define(parser, "GL_OES_geometry_point_size", 1);
+ add_builtin_define(parser, "GL_OES_geometry_shader", 1);
+ }
+ }
}
} else {
add_builtin_define(parser, "GL_ARB_draw_buffers", 1);
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index 603895497d1..7dad46661b3 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -598,6 +598,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
/* OES extensions go here, sorted alphabetically.
*/
EXT(OES_EGL_image_external, false, true, OES_EGL_image_external),
+ EXT(OES_geometry_point_size, false, true, OES_geometry_shader),
EXT(OES_geometry_shader, false, true, OES_geometry_shader),
EXT(OES_standard_derivatives, false, true, OES_standard_derivatives),
EXT(OES_texture_3D, false, true, dummy_true),
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h
index 3f88e01d599..a905b564787 100644
--- a/src/compiler/glsl/glsl_parser_extras.h
+++ b/src/compiler/glsl/glsl_parser_extras.h
@@ -591,6 +591,8 @@ struct _mesa_glsl_parse_state {
*/
bool OES_EGL_image_external_enable;
bool OES_EGL_image_external_warn;
+ bool OES_geometry_point_size_enable;
+ bool OES_geometry_point_size_warn;
bool OES_geometry_shader_enable;
bool OES_geometry_shader_warn;
bool OES_standard_derivatives_enable;