diff options
author | Erik Faye-Lund <[email protected]> | 2018-10-25 16:00:14 +0200 |
---|---|---|
committer | Erik Faye-Lund <[email protected]> | 2018-11-02 11:10:36 +0100 |
commit | 12f001f013c71ac43b67df7bf67f9cd3581c9871 (patch) | |
tree | b28e288d4a12592e3af9eaa242dc3c820cf8ad77 /src/compiler/glsl | |
parent | 9f009c1a8f93b29c3a09fd68f81bab248e0686f2 (diff) |
glsl: add has_implicit_conversions()-helper
This makes the code a bit easier to read, as well as will reduce
repetition when we add support for EXT_shader_implicit_conversions.
Signed-off-by: Erik Faye-Lund <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r-- | src/compiler/glsl/ast_to_hir.cpp | 2 | ||||
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.h | 5 |
2 files changed, 6 insertions, 1 deletions
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index 084b7021a9f..6d4b2c6aa5d 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -315,7 +315,7 @@ apply_implicit_conversion(const glsl_type *to, ir_rvalue * &from, return true; /* Prior to GLSL 1.20, there are no implicit conversions */ - if (!state->is_version(120, 0)) + if (!state->has_implicit_conversions()) return false; /* From page 27 (page 33 of the PDF) of the GLSL 1.50 spec: diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h index 966d848509c..edd41601c35 100644 --- a/src/compiler/glsl/glsl_parser_extras.h +++ b/src/compiler/glsl/glsl_parser_extras.h @@ -344,6 +344,11 @@ struct _mesa_glsl_parse_state { return ARB_bindless_texture_enable; } + bool has_implicit_conversions() const + { + return is_version(120, 0); + } + void process_version_directive(YYLTYPE *locp, int version, const char *ident); |