diff options
author | Jason Ekstrand <[email protected]> | 2016-02-09 13:56:23 -0800 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2016-02-13 17:22:36 -0800 |
commit | ac089126b9b647f930ee2657aa16ea8e8f6a5dd7 (patch) | |
tree | 23aef91d7692c492db3c06de36a0d5c70d232baf /src/compiler/glsl | |
parent | 4ed4c1d9210b11ce6faea81455c21531904ea45b (diff) |
glsl/types: Rename sampler_type to sampled_type
It's a bit more descriptive since it is the base type that you get when you
sample from it. Also, the next commit adds a bare "sampler" type and we
need glsl_type::sampler_type available for a public static member.
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r-- | src/compiler/glsl/ast_to_hir.cpp | 4 | ||||
-rw-r--r-- | src/compiler/glsl/builtin_functions.cpp | 4 | ||||
-rw-r--r-- | src/compiler/glsl/ir.cpp | 2 | ||||
-rw-r--r-- | src/compiler/glsl/tests/sampler_types_test.cpp | 2 |
4 files changed, 6 insertions, 6 deletions
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index dbeb5c0ad40..3996b01c9f9 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -2267,7 +2267,7 @@ get_type_name_for_precision_qualifier(const glsl_type *type) type->sampler_array + 2 * type->sampler_shadow; const unsigned offset = type->base_type == GLSL_TYPE_SAMPLER ? 0 : 4; assert(type_idx < 4); - switch (type->sampler_type) { + switch (type->sampled_type) { case GLSL_TYPE_FLOAT: switch (type->sampler_dimensionality) { case GLSL_SAMPLER_DIM_1D: { @@ -2953,7 +2953,7 @@ apply_image_qualifier_to_variable(const struct ast_type_qualifier *qual, "used on image function parameters"); } - if (qual->image_base_type != base_type->sampler_type) { + if (qual->image_base_type != base_type->sampled_type) { _mesa_glsl_error(loc, state, "format qualifier doesn't match the " "base data type of the image"); } diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp index 5512a33f114..f488434e4c9 100644 --- a/src/compiler/glsl/builtin_functions.cpp +++ b/src/compiler/glsl/builtin_functions.cpp @@ -2921,7 +2921,7 @@ builtin_builder::add_image_function(const char *name, ir_function *f = new(mem_ctx) ir_function(name); for (unsigned i = 0; i < ARRAY_SIZE(types); ++i) { - if ((types[i]->sampler_type != GLSL_TYPE_FLOAT || + if ((types[i]->sampled_type != GLSL_TYPE_FLOAT || (flags & IMAGE_FUNCTION_SUPPORTS_FLOAT_DATA_TYPE)) && (types[i]->sampler_dimensionality == GLSL_SAMPLER_DIM_MS || !(flags & IMAGE_FUNCTION_MS_ONLY))) @@ -5238,7 +5238,7 @@ builtin_builder::_image_prototype(const glsl_type *image_type, unsigned flags) { const glsl_type *data_type = glsl_type::get_instance( - image_type->sampler_type, + image_type->sampled_type, (flags & IMAGE_FUNCTION_HAS_VECTOR_DATA_TYPE ? 4 : 1), 1); const glsl_type *ret_type = (flags & IMAGE_FUNCTION_RETURNS_VOID ? diff --git a/src/compiler/glsl/ir.cpp b/src/compiler/glsl/ir.cpp index 5debca32411..c7a2496b6c8 100644 --- a/src/compiler/glsl/ir.cpp +++ b/src/compiler/glsl/ir.cpp @@ -1442,7 +1442,7 @@ ir_texture::set_sampler(ir_dereference *sampler, const glsl_type *type) assert(sampler->type->base_type == GLSL_TYPE_SAMPLER); assert(sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_MS); } else { - assert(sampler->type->sampler_type == (int) type->base_type); + assert(sampler->type->sampled_type == (int) type->base_type); if (sampler->type->sampler_shadow) assert(type->vector_elements == 4 || type->vector_elements == 1); else diff --git a/src/compiler/glsl/tests/sampler_types_test.cpp b/src/compiler/glsl/tests/sampler_types_test.cpp index 04dd65e6e8d..ef03158bba9 100644 --- a/src/compiler/glsl/tests/sampler_types_test.cpp +++ b/src/compiler/glsl/tests/sampler_types_test.cpp @@ -43,7 +43,7 @@ TEST(sampler_types, TYPE) \ const glsl_type *type = glsl_type::TYPE##_type; \ EXPECT_EQ(GLSL_TYPE_SAMPLER, type->base_type); \ EXPECT_EQ(DIM, type->sampler_dimensionality); \ - EXPECT_EQ(DATA_TYPE, type->sampler_type); \ + EXPECT_EQ(DATA_TYPE, type->sampled_type); \ ARR; \ SHAD; \ EXPECT_EQ(COMPS, type->coordinate_components()); \ |