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authorElie Tournier <[email protected]>2017-08-08 14:28:48 +0100
committerMatt Turner <[email protected]>2019-01-09 16:42:40 -0800
commit3e4d5ea7b8dda32ee6a8a2d23f6ab4f00f4334e7 (patch)
treea15738b223446c69d7fc2a25ce3188fec3d8e7c3 /src/compiler/glsl
parentec6e823a99168b7359e76f274641424f778211ef (diff)
glsl: Add utility function to extract 64-bit sign
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r--src/compiler/glsl/float64.glsl7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/compiler/glsl/float64.glsl b/src/compiler/glsl/float64.glsl
index 2cf85bbcafc..5f2804a8a34 100644
--- a/src/compiler/glsl/float64.glsl
+++ b/src/compiler/glsl/float64.glsl
@@ -159,3 +159,10 @@ __fne64(uint64_t a, uint64_t b)
return !__feq64_nonnan(a, b);
}
+
+/* Returns the sign bit of the double-precision floating-point value `a'.*/
+uint
+__extractFloat64Sign(uint64_t a)
+{
+ return unpackUint2x32(a).y >> 31;
+}