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authorBrian Paul <[email protected]>2016-02-08 09:29:38 -0700
committerBrian Paul <[email protected]>2016-02-08 09:29:38 -0700
commit5fdbfb8d6fa2e1521cf2f60e80ac571a37ab22a2 (patch)
tree06a73b964b42d5f35b77eb07ab3cf4fcd43636e8 /src/compiler/glsl
parent6691ba1fe8e54c6ce5c6b4424c8096a351fda932 (diff)
mesa: move GL_ARB_debug_output code into new debug_output.c file
The errors.c file had grown quite large so split off this extension code into its own file. This involved making a handful of functions non-static. Acked-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index b635d99f61b..20ec89dd210 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -27,6 +27,7 @@
#include "main/core.h" /* for struct gl_context */
#include "main/context.h"
+#include "main/debug_output.h"
#include "main/shaderobj.h"
#include "util/u_atomic.h" /* for p_atomic_cmpxchg */
#include "util/ralloc.h"