diff options
author | Rob Clark <[email protected]> | 2018-05-16 10:02:55 -0400 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2018-06-22 20:15:54 -0700 |
commit | d80c342d898275cbd6266c37e70dc422590d7d8c (patch) | |
tree | 8bf506dc50e2c0567c27b8199b70dd6d555d17c4 /src/compiler/glsl | |
parent | 74212c2414ce04c1331f6c79d74bcc75ea5d4726 (diff) |
nir: add deref lowering sanity checking
This will be removed at the end of the transition, but add some tracking
plus asserts to help ensure that lowering passes are called at the
correct point (pre or post deref instruction lowering) as passes are
converted and the point where lower_deref_instrs() is called is moved.
Signed-off-by: Rob Clark <[email protected]>
Acked-by: Rob Clark <[email protected]>
Acked-by: Bas Nieuwenhuizen <[email protected]>
Acked-by: Dave Airlie <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r-- | src/compiler/glsl/gl_nir_lower_atomics.c | 2 | ||||
-rw-r--r-- | src/compiler/glsl/gl_nir_lower_samplers.c | 2 | ||||
-rw-r--r-- | src/compiler/glsl/gl_nir_lower_samplers_as_deref.c | 2 |
3 files changed, 6 insertions, 0 deletions
diff --git a/src/compiler/glsl/gl_nir_lower_atomics.c b/src/compiler/glsl/gl_nir_lower_atomics.c index e203b390b48..35a304a4894 100644 --- a/src/compiler/glsl/gl_nir_lower_atomics.c +++ b/src/compiler/glsl/gl_nir_lower_atomics.c @@ -185,6 +185,8 @@ gl_nir_lower_atomics(nir_shader *shader, { bool progress = false; + nir_assert_lowered_derefs(shader, nir_lower_atomic_counter_derefs); + nir_foreach_function(function, shader) { if (!function->impl) continue; diff --git a/src/compiler/glsl/gl_nir_lower_samplers.c b/src/compiler/glsl/gl_nir_lower_samplers.c index c54455f91de..552cd59af9b 100644 --- a/src/compiler/glsl/gl_nir_lower_samplers.c +++ b/src/compiler/glsl/gl_nir_lower_samplers.c @@ -155,6 +155,8 @@ gl_nir_lower_samplers(nir_shader *shader, { bool progress = false; + nir_assert_lowered_derefs(shader, nir_lower_texture_derefs); + nir_foreach_function(function, shader) { if (function->impl) progress |= lower_impl(function->impl, shader_program, diff --git a/src/compiler/glsl/gl_nir_lower_samplers_as_deref.c b/src/compiler/glsl/gl_nir_lower_samplers_as_deref.c index 47115f943fe..be1baa17993 100644 --- a/src/compiler/glsl/gl_nir_lower_samplers_as_deref.c +++ b/src/compiler/glsl/gl_nir_lower_samplers_as_deref.c @@ -233,6 +233,8 @@ gl_nir_lower_samplers_as_deref(nir_shader *shader, bool progress = false; struct lower_samplers_as_deref_state state; + nir_assert_lowered_derefs(shader, nir_lower_texture_derefs); + state.shader = shader; state.shader_program = shader_program; state.remap_table = _mesa_hash_table_create(NULL, _mesa_key_hash_string, |