diff options
author | Timothy Arceri <[email protected]> | 2016-11-03 16:00:37 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-12-30 10:57:16 +1100 |
commit | 700bc94dcebf4257740483d2ba467b138234fa1a (patch) | |
tree | da45fbee155479d7692bbe68c534a3c1c67385b3 /src/compiler/glsl | |
parent | 31c04e4e229bec4e059779b4034cf597ceeadf97 (diff) |
mesa/glsl: move LinkedTransformFeedback from gl_shader_program to gl_program
This will help allow us to store gl_program in the CurrentProgram array rather
than gl_shader_program which will allow a bunch of simplifications.
Note that we make LinkedTransformFeedback a pointer so we don't waste
memory creating a struct for each stage. We also store a pointer to
the gl_program that will contain the pointer in gl_shader_program so
we can get easy access to the correct stage.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r-- | src/compiler/glsl/link_varyings.cpp | 34 | ||||
-rw-r--r-- | src/compiler/glsl/linker.cpp | 29 |
2 files changed, 37 insertions, 26 deletions
diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp index 866570c8238..e1a29b03549 100644 --- a/src/compiler/glsl/link_varyings.cpp +++ b/src/compiler/glsl/link_varyings.cpp @@ -1063,7 +1063,8 @@ cmp_xfb_offset(const void * x_generic, const void * y_generic) /** * Store transform feedback location assignments into - * prog->LinkedTransformFeedback based on the data stored in tfeedback_decls. + * prog->sh.LinkedTransformFeedback based on the data stored in + * tfeedback_decls. * * If an error occurs, the error is reported through linker_error() and false * is returned. @@ -1081,11 +1082,9 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog, bool separate_attribs_mode = prog->TransformFeedback.BufferMode == GL_SEPARATE_ATTRIBS; - ralloc_free(prog->LinkedTransformFeedback.Varyings); - ralloc_free(prog->LinkedTransformFeedback.Outputs); - - memset(&prog->LinkedTransformFeedback, 0, - sizeof(prog->LinkedTransformFeedback)); + struct gl_program *xfb_prog = prog->xfb_program; + xfb_prog->sh.LinkedTransformFeedback = + rzalloc(xfb_prog, struct gl_transform_feedback_info); /* The xfb_offset qualifier does not have to be used in increasing order * however some drivers expect to receive the list of transform feedback @@ -1095,9 +1094,8 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog, qsort(tfeedback_decls, num_tfeedback_decls, sizeof(*tfeedback_decls), cmp_xfb_offset); - prog->LinkedTransformFeedback.Varyings = - rzalloc_array(prog, - struct gl_transform_feedback_varying_info, + xfb_prog->sh.LinkedTransformFeedback->Varyings = + rzalloc_array(xfb_prog, struct gl_transform_feedback_varying_info, num_tfeedback_decls); unsigned num_outputs = 0; @@ -1106,9 +1104,8 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog, num_outputs += tfeedback_decls[i].get_num_outputs(); } - prog->LinkedTransformFeedback.Outputs = - rzalloc_array(prog, - struct gl_transform_feedback_output, + xfb_prog->sh.LinkedTransformFeedback->Outputs = + rzalloc_array(xfb_prog, struct gl_transform_feedback_output, num_outputs); unsigned num_buffers = 0; @@ -1117,7 +1114,8 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog, if (!has_xfb_qualifiers && separate_attribs_mode) { /* GL_SEPARATE_ATTRIBS */ for (unsigned i = 0; i < num_tfeedback_decls; ++i) { - if (!tfeedback_decls[i].store(ctx, prog, &prog->LinkedTransformFeedback, + if (!tfeedback_decls[i].store(ctx, prog, + xfb_prog->sh.LinkedTransformFeedback, num_buffers, num_buffers, num_outputs, NULL, has_xfb_qualifiers)) return false; @@ -1139,7 +1137,7 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog, if (prog->TransformFeedback.BufferStride[j]) { buffers |= 1 << j; explicit_stride[j] = true; - prog->LinkedTransformFeedback.Buffers[j].Stride = + xfb_prog->sh.LinkedTransformFeedback->Buffers[j].Stride = prog->TransformFeedback.BufferStride[j] / 4; } } @@ -1155,7 +1153,7 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog, if (tfeedback_decls[i].is_next_buffer_separator()) { if (!tfeedback_decls[i].store(ctx, prog, - &prog->LinkedTransformFeedback, + xfb_prog->sh.LinkedTransformFeedback, buffer, num_buffers, num_outputs, explicit_stride, has_xfb_qualifiers)) return false; @@ -1189,16 +1187,16 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog, buffers |= 1 << buffer; if (!tfeedback_decls[i].store(ctx, prog, - &prog->LinkedTransformFeedback, + xfb_prog->sh.LinkedTransformFeedback, buffer, num_buffers, num_outputs, explicit_stride, has_xfb_qualifiers)) return false; } } - assert(prog->LinkedTransformFeedback.NumOutputs == num_outputs); + assert(xfb_prog->sh.LinkedTransformFeedback->NumOutputs == num_outputs); - prog->LinkedTransformFeedback.ActiveBuffers = buffers; + xfb_prog->sh.LinkedTransformFeedback->ActiveBuffers = buffers; return true; } diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index e5cc6de2d12..209129c3ea0 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -4242,25 +4242,26 @@ build_program_resource_list(struct gl_context *ctx, output_stage, GL_PROGRAM_OUTPUT)) return; + struct gl_transform_feedback_info *linked_xfb = + shProg->xfb_program->sh.LinkedTransformFeedback; + /* Add transform feedback varyings. */ - if (shProg->LinkedTransformFeedback.NumVarying > 0) { - for (int i = 0; i < shProg->LinkedTransformFeedback.NumVarying; i++) { + if (linked_xfb->NumVarying > 0) { + for (int i = 0; i < linked_xfb->NumVarying; i++) { if (!add_program_resource(shProg, resource_set, GL_TRANSFORM_FEEDBACK_VARYING, - &shProg->LinkedTransformFeedback.Varyings[i], - 0)) + &linked_xfb->Varyings[i], 0)) return; } } /* Add transform feedback buffers. */ for (unsigned i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) { - if ((shProg->LinkedTransformFeedback.ActiveBuffers >> i) & 1) { - shProg->LinkedTransformFeedback.Buffers[i].Binding = i; + if ((linked_xfb->ActiveBuffers >> i) & 1) { + linked_xfb->Buffers[i].Binding = i; if (!add_program_resource(shProg, resource_set, GL_TRANSFORM_FEEDBACK_BUFFER, - &shProg->LinkedTransformFeedback.Buffers[i], - 0)) + &linked_xfb->Buffers[i], 0)) return; } } @@ -4587,6 +4588,18 @@ link_varyings_and_uniforms(unsigned first, unsigned last, varying_names = prog->TransformFeedback.VaryingNames; } + /* Find the program used for xfb. Even if we don't use xfb we still want to + * set this so we can fill the default values for program interface query. + */ + prog->xfb_program = prog->_LinkedShaders[last]->Program; + for (int i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) { + if (prog->_LinkedShaders[i] == NULL) + continue; + + prog->xfb_program = prog->_LinkedShaders[i]->Program; + break; + } + if (num_tfeedback_decls != 0) { /* From GL_EXT_transform_feedback: * A program will fail to link if: |