diff options
author | Timothy Arceri <[email protected]> | 2016-10-20 16:21:24 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-10-26 14:29:36 +1100 |
commit | 419de307dc9a2b21d94ca4aa8b81810c5f390f0f (patch) | |
tree | 9a4cdede29225c47bbce6a0ecc6d6b2027385239 /src/compiler/glsl | |
parent | 3d2a5039987b7182e775949ee1a4a63ea70ab289 (diff) |
glsl: set patch inputs read directly in shader_info
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r-- | src/compiler/glsl/ir_set_program_inouts.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/compiler/glsl/ir_set_program_inouts.cpp b/src/compiler/glsl/ir_set_program_inouts.cpp index 7cd5d0ca0c6..91fa0fcb049 100644 --- a/src/compiler/glsl/ir_set_program_inouts.cpp +++ b/src/compiler/glsl/ir_set_program_inouts.cpp @@ -111,7 +111,7 @@ mark(struct gl_program *prog, ir_variable *var, int offset, int len, if (var->data.mode == ir_var_shader_in) { if (is_patch_generic) - prog->PatchInputsRead |= bitfield; + prog->info.patch_inputs_read |= bitfield; else prog->info.inputs_read |= bitfield; @@ -430,7 +430,7 @@ do_set_program_inouts(exec_list *instructions, struct gl_program *prog, prog->info.outputs_written = 0; prog->SecondaryOutputsWritten = 0; prog->info.outputs_read = 0; - prog->PatchInputsRead = 0; + prog->info.patch_inputs_read = 0; prog->PatchOutputsWritten = 0; prog->SystemValuesRead = 0; if (shader_stage == MESA_SHADER_FRAGMENT) { |