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authorFrancisco Jerez <[email protected]>2018-02-12 14:18:15 -0800
committerFrancisco Jerez <[email protected]>2018-02-24 15:28:36 -0800
commitba79a90fb52e1e81fbfb38113e85a56b13497c50 (patch)
tree856b9cd6e20c61dc6cf8defc58b4f1af752ff6b4 /src/compiler/glsl
parentbdbc2ffa4219b39e47a27decbc603d445286d92d (diff)
glsl: Switch ast_type_qualifier to a 128-bit bitset.
This should end the drought of bits in the ast_type_qualifier object. The bitset_t type works pretty much as a drop-in replacement for the current uint64_t bitset. The only catch is that the bitset_t type as defined in the previous commit doesn't have a trivial constructor (because it has a user-defined constructor), so it cannot be used as union member without providing a user-defined constructor for the union (which causes it in turn to be non-trivially constructible). This annoyance could be easily addressed in C++11 by declaring the default constructor of bitset_t to be the implicitly defined one -- IMO one more reason to drop support for GCC 4.2-4.3. The other minor change was required because glsl_parser_extras.cpp was hard-coding the type of bitset temporaries as uint64_t, which (unlike would have been the case if the uint64_t had been replaced with e.g. an __int128) would otherwise have caused a build failure, because the boolean conversion operator of bitset_t is marked explicit (if C++11 is available), so the bitset won't be silently truncated down to 1 bit in order to use it to initialize the uint64_t temporaries (yikes). Reviewed-by: Plamena Manolova <[email protected]>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r--src/compiler/glsl/ast.h8
-rw-r--r--src/compiler/glsl/glsl_parser.yy1
-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp4
3 files changed, 9 insertions, 4 deletions
diff --git a/src/compiler/glsl/ast.h b/src/compiler/glsl/ast.h
index eee22482812..2a38a4b1f73 100644
--- a/src/compiler/glsl/ast.h
+++ b/src/compiler/glsl/ast.h
@@ -28,6 +28,7 @@
#include "list.h"
#include "glsl_parser_extras.h"
#include "compiler/glsl_types.h"
+#include "util/bitset.h"
struct _mesa_glsl_parse_state;
@@ -473,8 +474,11 @@ enum {
struct ast_type_qualifier {
DECLARE_RALLOC_CXX_OPERATORS(ast_type_qualifier);
+ DECLARE_BITSET_T(bitset_t, 128);
+
+ union flags {
+ flags() : i(0) {}
- union {
struct {
unsigned invariant:1;
unsigned precise:1;
@@ -636,7 +640,7 @@ struct ast_type_qualifier {
q;
/** \brief Set of flags, accessed as a bitmask. */
- uint64_t i;
+ bitset_t i;
} flags;
/** Precision of the type (highp/medium/lowp). */
diff --git a/src/compiler/glsl/glsl_parser.yy b/src/compiler/glsl/glsl_parser.yy
index 19147c7a3ec..4faf9602a08 100644
--- a/src/compiler/glsl/glsl_parser.yy
+++ b/src/compiler/glsl/glsl_parser.yy
@@ -96,6 +96,7 @@ static bool match_layout_qualifier(const char *s1, const char *s2,
%parse-param {struct _mesa_glsl_parse_state *state}
%union {
+ YYSTYPE() {}
int n;
int64_t n64;
float real;
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index 81d74e92ce3..106417c5c30 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -1011,7 +1011,7 @@ _mesa_ast_process_interface_block(YYLTYPE *locp,
"an instance name are not allowed");
}
- uint64_t interface_type_mask;
+ ast_type_qualifier::bitset_t interface_type_mask;
struct ast_type_qualifier temp_type_qualifier;
/* Get a bitmask containing only the in/out/uniform/buffer
@@ -1030,7 +1030,7 @@ _mesa_ast_process_interface_block(YYLTYPE *locp,
* production rule guarantees that only one bit will be set (and
* it will be in/out/uniform).
*/
- uint64_t block_interface_qualifier = q.flags.i;
+ ast_type_qualifier::bitset_t block_interface_qualifier = q.flags.i;
block->default_layout.flags.i |= block_interface_qualifier;