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authorTimothy Arceri <[email protected]>2020-05-05 14:13:51 +1000
committerMarge Bot <[email protected]>2020-06-03 10:34:22 +0000
commit6aea287b0a14e5634275d6116b319211885d3b8e (patch)
tree5008ed3b3158201aa959e554d16ba54567638568 /src/compiler/glsl
parentd6d78f9b7ff02354af3ac8a918bb5cec6c4718e8 (diff)
glsl: add struct to gather more info about uniform array access
This will be used in the following patches to allow the linker to resize uniform arrays based on array dereferences. Reviewed-by: Kenneth Graunke <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4910>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r--src/compiler/glsl/gl_nir_link_uniforms.c37
1 files changed, 29 insertions, 8 deletions
diff --git a/src/compiler/glsl/gl_nir_link_uniforms.c b/src/compiler/glsl/gl_nir_link_uniforms.c
index c8d32bdf338..6682f6ea48e 100644
--- a/src/compiler/glsl/gl_nir_link_uniforms.c
+++ b/src/compiler/glsl/gl_nir_link_uniforms.c
@@ -36,6 +36,17 @@
#define UNMAPPED_UNIFORM_LOC ~0u
+struct uniform_array_info {
+ /** List of dereferences of the uniform array. */
+ struct util_dynarray *deref_list;
+
+ /** Set of bit-flags to note which array elements have been accessed. */
+ BITSET_WORD *indices;
+
+ /** Have we rezized this array yet */
+ bool resized;
+};
+
/**
* Built-in / reserved GL variables names start with "gl_"
*/
@@ -349,18 +360,25 @@ add_var_use_deref(nir_deref_instr *deref, struct hash_table *live,
nir_deref_path_finish(&path);
- /** Set of bit-flags to note which array elements have been accessed. */
- BITSET_WORD *bits = NULL;
+
+ struct uniform_array_info *ainfo = NULL;
struct hash_entry *entry =
_mesa_hash_table_search(live, deref->var);
if (!entry && glsl_type_is_array(deref->var->type)) {
+ ainfo = ralloc(live, struct uniform_array_info);
+
unsigned num_bits = MAX2(1, glsl_get_aoa_size(deref->var->type));
- bits = rzalloc_array(live, BITSET_WORD, BITSET_WORDS(num_bits));
+ ainfo->indices = rzalloc_array(live, BITSET_WORD, BITSET_WORDS(num_bits));
+
+ ainfo->deref_list = ralloc(live, struct util_dynarray);
+ util_dynarray_init(ainfo->deref_list, live);
+
+ ainfo->resized = false;
}
if (entry)
- bits = (BITSET_WORD *) entry->data;
+ ainfo = (struct uniform_array_info *) entry->data;
if (glsl_type_is_array(deref->var->type)) {
/* Count the "depth" of the arrays-of-arrays. */
@@ -372,11 +390,13 @@ add_var_use_deref(nir_deref_instr *deref, struct hash_table *live,
}
link_util_mark_array_elements_referenced(*derefs, num_derefs, array_depth,
- bits);
+ ainfo->indices);
+
+ util_dynarray_append(ainfo->deref_list, nir_deref_instr *, deref);
}
assert(deref->mode == deref->var->data.mode);
- _mesa_hash_table_insert(live, deref->var, bits);
+ _mesa_hash_table_insert(live, deref->var, ainfo);
}
/* Iterate over the shader and collect infomation about uniform use */
@@ -1546,8 +1566,9 @@ gl_nir_link_uniforms(struct gl_context *ctx,
struct hash_entry *entry =
_mesa_hash_table_search(state.referenced_uniforms, var);
if (entry) {
- BITSET_WORD *bits = (BITSET_WORD *) entry->data;
- if (BITSET_TEST(bits, blocks[i].linearized_array_index))
+ struct uniform_array_info *ainfo =
+ (struct uniform_array_info *) entry->data;
+ if (BITSET_TEST(ainfo->indices, blocks[i].linearized_array_index))
blocks[i].stageref |= 1U << shader_type;
}
}