diff options
author | Dave Airlie <[email protected]> | 2016-05-17 13:47:59 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2016-05-23 16:19:57 +1000 |
commit | 3b8b6be7bb35291827b758038e4c99b25aced30c (patch) | |
tree | 89117de646c691335fb4a7cafab067772b39acd5 /src/compiler/glsl | |
parent | 93b3b6af3cafa7d17c2253a91168955fd53dafe4 (diff) |
glsl/ast: for geom shaders allow stream flags in input flags.
This fixes:
GL45-CTS.shader_subroutine.subroutines_with_separate_shader_objects
Since we set the stream flags earlier on all geom shaders, we
shouldn't fall over later if we find one.
Reviewed-by: Chris Forbes <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r-- | src/compiler/glsl/ast_type.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/compiler/glsl/ast_type.cpp b/src/compiler/glsl/ast_type.cpp index 4fb4ac0df61..c44dcc605ae 100644 --- a/src/compiler/glsl/ast_type.cpp +++ b/src/compiler/glsl/ast_type.cpp @@ -175,9 +175,12 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc, /* Geometry shaders can have several layout qualifiers * assigning different stream values. */ - if (state->stage == MESA_SHADER_GEOMETRY) + if (state->stage == MESA_SHADER_GEOMETRY) { allowed_duplicates_mask.flags.i |= stream_layout_mask.flags.i; + input_layout_mask.flags.i |= + stream_layout_mask.flags.i; + } if (is_single_layout_merge && !state->has_enhanced_layouts() && (this->flags.i & q.flags.i & ~allowed_duplicates_mask.flags.i) != 0) { |