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authorIlia Mirkin <[email protected]>2020-04-10 16:06:03 -0400
committerIlia Mirkin <[email protected]>2020-04-15 20:12:00 -0400
commit2d4787d77e3bd1986381b77105d2ca9d094ad7c0 (patch)
tree25c5ed44a281496d95bd573e4cf9d1701d1963b9 /src/compiler/glsl
parentcc6661bfc87f6a8a46455ddaf2e0fb1c1fd332ed (diff)
mesa: add NV_viewport_array2 enable, attach to glsl
Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4529>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index 4f6a493f71a..6eb0aa2abb8 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -751,6 +751,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(NV_fragment_shader_interlock),
EXT(NV_image_formats),
EXT(NV_shader_atomic_float),
+ EXT(NV_viewport_array2),
};
#undef EXT