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authorSagar Ghuge <[email protected]>2018-12-11 11:19:38 -0800
committerMatt Turner <[email protected]>2019-01-09 16:42:40 -0800
commit21e9bb2b3f306f29e6fe14157502f10c2daa44df (patch)
tree3933311afdc0d42150f1248b1b01cc3c88849a18 /src/compiler/glsl
parent5a674fd7896f30d44d9300406b8732081d1584b6 (diff)
glsl: Add utility function to round and pack int64_t value
Reviewed-by: Elie Tournier <[email protected]> Signed-off-by: Sagar Ghuge <[email protected]>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r--src/compiler/glsl/float64.glsl36
1 files changed, 36 insertions, 0 deletions
diff --git a/src/compiler/glsl/float64.glsl b/src/compiler/glsl/float64.glsl
index cf069fe6588..71ebbb8d907 100644
--- a/src/compiler/glsl/float64.glsl
+++ b/src/compiler/glsl/float64.glsl
@@ -483,6 +483,42 @@ __roundAndPackUInt64(uint zSign, uint zFrac0, uint zFrac1, uint zFrac2)
(zSign !=0u && (zFrac0 | zFrac1) != 0u));
}
+int64_t
+__roundAndPackInt64(uint zSign, uint zFrac0, uint zFrac1, uint zFrac2)
+{
+ bool roundNearestEven;
+ bool increment;
+ int64_t default_NegNaN = -0x7FFFFFFFFFFFFFFEL;
+ int64_t default_PosNaN = 0xFFFFFFFFFFFFFFFFL;
+
+ roundNearestEven = FLOAT_ROUNDING_MODE == FLOAT_ROUND_NEAREST_EVEN;
+
+ if (zFrac2 >= 0x80000000u)
+ increment = false;
+
+ if (!roundNearestEven) {
+ if (zSign != 0u) {
+ increment = ((FLOAT_ROUNDING_MODE == FLOAT_ROUND_DOWN) &&
+ (zFrac2 != 0u));
+ } else {
+ increment = (FLOAT_ROUNDING_MODE == FLOAT_ROUND_UP) &&
+ (zFrac2 != 0u);
+ }
+ }
+
+ if (increment) {
+ __add64(zFrac0, zFrac1, 0u, 1u, zFrac0, zFrac1);
+ if ((zFrac0 | zFrac1) != 0u)
+ zFrac1 &= ~(1u) + uint(zFrac2 == 0u) & uint(roundNearestEven);
+ }
+
+ int64_t absZ = mix(int64_t(packUint2x32(uvec2(zFrac1, zFrac0))),
+ -int64_t(packUint2x32(uvec2(zFrac1, zFrac0))),
+ (zSign != 0u));
+ int64_t nan = mix(default_PosNaN, default_NegNaN, bool(zSign));
+ return mix(absZ, nan, bool(zSign ^ uint(absZ < 0)) && bool(absZ));
+}
+
/* Returns the number of leading 0 bits before the most-significant 1 bit of
* `a'. If `a' is zero, 32 is returned.
*/