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authorMatt Turner <[email protected]>2016-04-20 12:29:23 -0700
committerMatt Turner <[email protected]>2016-04-21 10:33:08 -0700
commit1bc983cd649af10d87500ceda37d7a36aa3741a6 (patch)
treec3ae2b1f3833099fe4a7771e3ef93354e8d5a948 /src/compiler/glsl
parent33565d67641142a68d537023e181b6dcd587e551 (diff)
glsl: Relax GLSL 1.10 float suffix error to a warning.
Float suffixes are allowed in all subsequent GLSL specifications, and it's obvious what the user meant if they specify one. Accept it with a warning to avoid breaking applications, like Planeshift (although it looks like between 0.6.1 and 0.6.3 they might have removed the suffixes from their shaders). Reviewed-by: Lars Hamre <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/glsl')
-rw-r--r--src/compiler/glsl/glsl_lexer.ll4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/compiler/glsl/glsl_lexer.ll b/src/compiler/glsl/glsl_lexer.ll
index 6b1ef1717e5..8a562cbcb00 100644
--- a/src/compiler/glsl/glsl_lexer.ll
+++ b/src/compiler/glsl/glsl_lexer.ll
@@ -476,8 +476,8 @@ layout {
char suffix = yytext[strlen(yytext) - 1];
if (!state->is_version(120, 300) &&
(suffix == 'f' || suffix == 'F')) {
- _mesa_glsl_error(yylloc, state,
- "Float suffixes are invalid in GLSL 1.10");
+ _mesa_glsl_warning(yylloc, state,
+ "Float suffixes are invalid in GLSL 1.10");
}
yylval->real = _mesa_strtof(yytext, NULL);
return FLOATCONSTANT;