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authorIan Romanick <[email protected]>2016-10-05 13:21:53 -0700
committerIan Romanick <[email protected]>2016-10-07 11:19:37 -0700
commitf546b41f6ac9b4394b931d9e0ac4e30fc3f2c40f (patch)
tree8324800f59aecd3ae2e30f01f521e305851b0f8e /src/compiler/glsl/tests
parenteb23de61162d83238e0a93ff10e3f6bdafb364fb (diff)
glsl: Let cache_test build when the shader cache is not enabled
Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Tested-by: Aaron Watry <[email protected]>
Diffstat (limited to 'src/compiler/glsl/tests')
-rw-r--r--src/compiler/glsl/tests/cache_test.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/compiler/glsl/tests/cache_test.c b/src/compiler/glsl/tests/cache_test.c
index 1b0403caca6..724dfcd7753 100644
--- a/src/compiler/glsl/tests/cache_test.c
+++ b/src/compiler/glsl/tests/cache_test.c
@@ -36,6 +36,7 @@
bool error = false;
+#ifdef ENABLE_SHADER_CACHE
void
_mesa_warning(void *ctx, const char *fmt, ...);
@@ -397,10 +398,12 @@ test_put_key_and_get_key(void)
cache_destroy(cache);
}
+#endif /* ENABLE_SHADER_CACHE */
int
main(void)
{
+#ifdef ENABLE_SHADER_CACHE
int err;
test_cache_create();
@@ -411,6 +414,7 @@ main(void)
err = rmrf_local(CACHE_TEST_TMP);
expect_equal(err, 0, "Removing " CACHE_TEST_TMP " again");
+#endif /* ENABLE_SHADER_CACHE */
return error ? 1 : 0;
}