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author | Alejandro Piñeiro <[email protected]> | 2016-04-19 21:03:07 +0200 |
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committer | Alejandro Piñeiro <[email protected]> | 2016-05-26 09:19:17 +0200 |
commit | eee00274fa330edfa536da039ba9116bdceb9990 (patch) | |
tree | 26ddd92e84022cc4966cdc0078a4b7da81502c58 /src/compiler/glsl/tests | |
parent | 68c23d2d046b6419c7b3bd273278235095e29dae (diff) |
glsl: add warning-test
It executes compiler-glsl on all the available shaders, and it checks
that the outcome is the expected.
Bash code based on the already existing optimization-test
v2: rebasing: use --version option
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/compiler/glsl/tests')
-rwxr-xr-x | src/compiler/glsl/tests/warnings-test | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src/compiler/glsl/tests/warnings-test b/src/compiler/glsl/tests/warnings-test new file mode 100755 index 00000000000..1bea4665394 --- /dev/null +++ b/src/compiler/glsl/tests/warnings-test @@ -0,0 +1,31 @@ +#!/usr/bin/env bash + +# Execute several shaders, and check that the InfoLog outcome is the expected. + +compiler=./glsl_compiler +total=0 +pass=0 + +echo "====== Testing compilation output ======" +for test in `find . -iname '*.vert'`; do + echo -n "Testing $test..." + $compiler --just-log --version 150 "$test" > "$test.out" 2>&1 + total=$((total+1)) + if diff "$test.expected" "$test.out" >/dev/null 2>&1; then + echo "PASS" + pass=$((pass+1)) + else + echo "FAIL" + diff "$test.expected" "$test.out" + fi +done + +echo "" +echo "$pass/$total tests returned correct results" +echo "" + +if [[ $pass == $total ]]; then + exit 0 +else + exit 1 +fi |