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authorRhys Kidd <[email protected]>2017-02-11 17:31:09 -0500
committerEmil Velikov <[email protected]>2017-02-21 18:03:14 +0000
commit4bf986274728dbad7428094ee8e2da17d19edfba (patch)
tree7f4f66ce11a004299dd6ae626fc8f8702c8aac1c /src/compiler/glsl/tests/warnings/009-div-assign.vert
parent6181ab9d771270c876f0f152e8b5cfd89c8a392d (diff)
glsl/tests: Add UINT64 and INT64 types
glsl/tests/uniform_initializer_utils.cpp:83:14: warning: enumeration value ‘GLSL_TYPE_UINT64’ not handled in switch [-Wswitch] switch (type->base_type) { ^ glsl/tests/uniform_initializer_utils.cpp:83:14: warning: enumeration value ‘GLSL_TYPE_INT64’ not handled in switch [-Wswitch] Fixes: 8ce53d4a2f3 ("glsl: Add basic ARB_gpu_shader_int64 types") Signed-off-by: Rhys Kidd <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Elie Tournier <[email protected]>
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