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authorMarek Olšák <[email protected]>2016-11-13 16:38:01 +0100
committerMarek Olšák <[email protected]>2016-11-15 20:22:28 +0100
commit31727300e177b11c2b2b267838b59b090cb605d0 (patch)
treefe8780aeade71541c70849edb18ce600977ee400 /src/compiler/glsl/tests/cache_test.c
parent5b8876609ec526cd407e86b50bf8587ddb5bbacd (diff)
util: import cache.c/h from glsl
It's not dependent on GLSL and it can be useful for shader caches that don't deal with GLSL. v2: address review comments v3: keep the other 3 lines in configure.ac Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/compiler/glsl/tests/cache_test.c')
-rw-r--r--src/compiler/glsl/tests/cache_test.c22
1 files changed, 1 insertions, 21 deletions
diff --git a/src/compiler/glsl/tests/cache_test.c b/src/compiler/glsl/tests/cache_test.c
index 724dfcd7753..94a3c1dfb9e 100644
--- a/src/compiler/glsl/tests/cache_test.c
+++ b/src/compiler/glsl/tests/cache_test.c
@@ -32,31 +32,11 @@
#include <stdarg.h>
#include "util/mesa-sha1.h"
-#include "cache.h"
+#include "util/disk_cache.h"
bool error = false;
#ifdef ENABLE_SHADER_CACHE
-void
-_mesa_warning(void *ctx, const char *fmt, ...);
-
-void
-_mesa_warning(void *ctx, const char *fmt, ...)
-{
- va_list vargs;
- (void) ctx;
-
- va_start(vargs, fmt);
-
- /* This output is not thread-safe, but that's good enough for the
- * standalone compiler.
- */
- fprintf(stderr, "Mesa warning: ");
- vfprintf(stderr, fmt, vargs);
- fprintf(stderr, "\n");
-
- va_end(vargs);
-}
static void
expect_equal(uint64_t actual, uint64_t expected, const char *test)