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authorTimothy Arceri <[email protected]>2018-10-10 11:03:47 +1100
committerTimothy Arceri <[email protected]>2018-10-10 15:08:32 +1100
commit0346ad37741b11d640c1c4970b275c1f0c7f9e75 (patch)
tree6e10da82ec0d579dd29d897e73903996d4af7d8c /src/compiler/glsl/test.cpp
parentb44c9292b7e5a24e6b06a197d4e72b43a8799d09 (diff)
glsl: ignore trailing whitespace when define redefined
The Nvidia/AMD binary drivers allow this, as does GCC. This fixes shader compilation issues in the latest update of No Mans Sky. Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/compiler/glsl/test.cpp')
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