diff options
author | Timothy Arceri <[email protected]> | 2016-11-04 13:51:59 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-12-30 10:57:17 +1100 |
commit | 194537ebe44cfcd6d72a98d0c2118f10a9e58deb (patch) | |
tree | 654fcbd5974d9fc5f063096c907c28864767af1c /src/compiler/glsl/standalone_scaffolding.h | |
parent | 718a0cf49f88ff456582366db45c31f881561ebf (diff) |
mesa/glsl/i965: remove Driver.NewShader()
After removing brw_shader in the previous commit this is no longer
needed.
V2: remove use in src/compiler/glsl/test_optpass.cpp
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/compiler/glsl/standalone_scaffolding.h')
-rw-r--r-- | src/compiler/glsl/standalone_scaffolding.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/compiler/glsl/standalone_scaffolding.h b/src/compiler/glsl/standalone_scaffolding.h index 0e77f720260..790ff4a251c 100644 --- a/src/compiler/glsl/standalone_scaffolding.h +++ b/src/compiler/glsl/standalone_scaffolding.h @@ -49,9 +49,6 @@ _mesa_reference_program_(struct gl_context *ctx, struct gl_program **ptr, extern "C" struct gl_shader * _mesa_new_shader(GLuint name, gl_shader_stage stage); -extern "C" struct gl_linked_shader * -_mesa_new_linked_shader(gl_shader_stage stage); - extern "C" void _mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh); |