diff options
author | Timothy Arceri <[email protected]> | 2016-06-28 09:41:59 +1000 |
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committer | Timothy Arceri <[email protected]> | 2016-06-30 16:51:25 +1000 |
commit | fd2b3da5c8cdbc5b00436185a3c03dfb7b7bd853 (patch) | |
tree | 7c08cfcdb3d15870a979b5b0641a9a1aeca4c0cd /src/compiler/glsl/standalone_scaffolding.cpp | |
parent | 32c410d2df2b9c9476834bf891cdcf8254bdfb4e (diff) |
glsl/main: remove unused params and make function static
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/compiler/glsl/standalone_scaffolding.cpp')
-rw-r--r-- | src/compiler/glsl/standalone_scaffolding.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/compiler/glsl/standalone_scaffolding.cpp b/src/compiler/glsl/standalone_scaffolding.cpp index b5dc5231ee8..53729af3921 100644 --- a/src/compiler/glsl/standalone_scaffolding.cpp +++ b/src/compiler/glsl/standalone_scaffolding.cpp @@ -68,12 +68,10 @@ _mesa_shader_debug(struct gl_context *, GLenum, GLuint *, } struct gl_shader * -_mesa_new_shader(struct gl_context *ctx, GLuint name, gl_shader_stage stage) +_mesa_new_shader(GLuint name, gl_shader_stage stage) { struct gl_shader *shader; - (void) ctx; - assert(stage == MESA_SHADER_FRAGMENT || stage == MESA_SHADER_VERTEX); shader = rzalloc(NULL, struct gl_shader); if (shader) { |