diff options
author | Timothy Arceri <[email protected]> | 2016-12-20 21:37:25 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-12-31 09:48:51 +1100 |
commit | 68245aa6f5f832ba3066fb65050ff79ad3e5531c (patch) | |
tree | ab1099d0ff35577fbae59c108b05d93cdbd5958f /src/compiler/glsl/standalone_scaffolding.cpp | |
parent | 9d99dc4bc1fda9906e8dc576d6116fbdb05f67ac (diff) |
glsl/mesa: add reference to gl_shader_program_data from gl_program
We also add the stubs for the standalone compiler in this change.
By adding a reference here we can now refactor some code to use
gl_program where we were previously awkwardly using gl_shader_program.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/compiler/glsl/standalone_scaffolding.cpp')
-rw-r--r-- | src/compiler/glsl/standalone_scaffolding.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/compiler/glsl/standalone_scaffolding.cpp b/src/compiler/glsl/standalone_scaffolding.cpp index 9160ba03e90..546ba722ed3 100644 --- a/src/compiler/glsl/standalone_scaffolding.cpp +++ b/src/compiler/glsl/standalone_scaffolding.cpp @@ -54,6 +54,15 @@ _mesa_warning(struct gl_context *ctx, const char *fmt, ...) } void +_mesa_reference_shader_program_data(struct gl_context *ctx, + struct gl_shader_program_data **ptr, + struct gl_shader_program_data *data) +{ + (void) ctx; + *ptr = data; +} + +void _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, struct gl_shader *sh) { |