diff options
author | Tobias Klausmann <[email protected]> | 2016-05-08 22:44:06 +0200 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2016-05-14 08:28:08 +1000 |
commit | d656736bbf926c219b6bcbc0ad59132fc82a7382 (patch) | |
tree | a23cf6a705eec5b42acb4218ee9e7387e7b818a4 /src/compiler/glsl/standalone_scaffolding.cpp | |
parent | ad355652c20b245f5f2faa8622e71461e3121a7f (diff) |
glsl: Add arb_cull_distance support (v3)
v2: make too large array a compile error
v3: squash mesa/prog patch to avoid static compiler errors in bisect
Signed-off-by: Tobias Klausmann <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/compiler/glsl/standalone_scaffolding.cpp')
-rw-r--r-- | src/compiler/glsl/standalone_scaffolding.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/compiler/glsl/standalone_scaffolding.cpp b/src/compiler/glsl/standalone_scaffolding.cpp index 09d7d6e8c26..4edb7672cd0 100644 --- a/src/compiler/glsl/standalone_scaffolding.cpp +++ b/src/compiler/glsl/standalone_scaffolding.cpp @@ -152,6 +152,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api) ctx->Extensions.ARB_texture_query_lod = true; ctx->Extensions.ARB_uniform_buffer_object = true; ctx->Extensions.ARB_viewport_array = true; + ctx->Extensions.ARB_cull_distance = true; ctx->Extensions.OES_EGL_image_external = true; ctx->Extensions.OES_standard_derivatives = true; |