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author | Timothy Arceri <[email protected]> | 2016-06-28 07:52:46 +1000 |
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committer | Timothy Arceri <[email protected]> | 2016-06-30 16:51:25 +1000 |
commit | 32c410d2df2b9c9476834bf891cdcf8254bdfb4e (patch) | |
tree | 13ee9cff276039d6eca45c8b1c180e0ecd7dada7 /src/compiler/glsl/standalone_scaffolding.cpp | |
parent | 1fb8c6df884c2a17cf980c4ea32db4c214903b55 (diff) |
glsl: simplify link_uniform_blocks()
There is only ever one shader so simplify the input params.
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/compiler/glsl/standalone_scaffolding.cpp')
0 files changed, 0 insertions, 0 deletions