diff options
author | Timothy Arceri <[email protected]> | 2016-10-03 17:04:26 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-11-17 12:53:12 +1100 |
commit | 686dad657f2179f8c5ab985546577b51c8e3f518 (patch) | |
tree | 9368278e528841ee2c8a3c4a1546449fe345296c /src/compiler/glsl/standalone_scaffolding.cpp | |
parent | c3df65c123c6392b0b116900395a89fd3dbb9b85 (diff) |
glsl: stub out _mesa_reference_program() in standalone compiler
The follow patch will call this directly from the linker, the
shader cache will also start calling these from the compiler.
Diffstat (limited to 'src/compiler/glsl/standalone_scaffolding.cpp')
-rw-r--r-- | src/compiler/glsl/standalone_scaffolding.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/compiler/glsl/standalone_scaffolding.cpp b/src/compiler/glsl/standalone_scaffolding.cpp index d229368ed34..6d17e387785 100644 --- a/src/compiler/glsl/standalone_scaffolding.cpp +++ b/src/compiler/glsl/standalone_scaffolding.cpp @@ -62,6 +62,14 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, } void +_mesa_reference_program_(struct gl_context *ctx, struct gl_program **ptr, + struct gl_program *prog) +{ + (void) ctx; + *ptr = prog; +} + +void _mesa_shader_debug(struct gl_context *, GLenum, GLuint *, const char *) { |