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author | Timothy Arceri <[email protected]> | 2016-04-12 17:20:49 +1000 |
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committer | Timothy Arceri <[email protected]> | 2017-02-17 11:18:42 +1100 |
commit | 3c45d8f4642b86eeecd7b8c30b4e6225d4e9ebdc (patch) | |
tree | d411f61f3af3e0d179bffcb96e120bc1de836bd2 /src/compiler/glsl/standalone_scaffolding.cpp | |
parent | a01973a78450573ab5bc66bbabd2bcd50a783a8e (diff) |
glsl: fix uniform remap table cache when explicit locations used
V2: don't store pointers use an enum instead to flag what should be
restored. Also do the work in a helper that we will later use for
the subroutine remap table.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler/glsl/standalone_scaffolding.cpp')
0 files changed, 0 insertions, 0 deletions