diff options
author | Timothy Arceri <[email protected]> | 2016-11-04 13:51:59 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-12-30 10:57:17 +1100 |
commit | 194537ebe44cfcd6d72a98d0c2118f10a9e58deb (patch) | |
tree | 654fcbd5974d9fc5f063096c907c28864767af1c /src/compiler/glsl/standalone_scaffolding.cpp | |
parent | 718a0cf49f88ff456582366db45c31f881561ebf (diff) |
mesa/glsl/i965: remove Driver.NewShader()
After removing brw_shader in the previous commit this is no longer
needed.
V2: remove use in src/compiler/glsl/test_optpass.cpp
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/compiler/glsl/standalone_scaffolding.cpp')
-rw-r--r-- | src/compiler/glsl/standalone_scaffolding.cpp | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/src/compiler/glsl/standalone_scaffolding.cpp b/src/compiler/glsl/standalone_scaffolding.cpp index 11134269c90..9160ba03e90 100644 --- a/src/compiler/glsl/standalone_scaffolding.cpp +++ b/src/compiler/glsl/standalone_scaffolding.cpp @@ -90,19 +90,6 @@ _mesa_new_shader(GLuint name, gl_shader_stage stage) return shader; } -struct gl_linked_shader * -_mesa_new_linked_shader(gl_shader_stage stage) -{ - struct gl_linked_shader *shader; - - assert(stage == MESA_SHADER_FRAGMENT || stage == MESA_SHADER_VERTEX); - shader = rzalloc(NULL, struct gl_linked_shader); - if (shader) { - shader->Stage = stage; - } - return shader; -} - GLbitfield _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH]) { |