diff options
author | Timothy Arceri <[email protected]> | 2019-02-22 11:51:24 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2019-03-06 23:05:20 +0000 |
commit | 7530d4abfcf9d39fb1b4abeb77cdbf6cf1d411a7 (patch) | |
tree | f7dec5de299bcb431672f3a7c9209bc871b328a2 /src/compiler/glsl/standalone.cpp | |
parent | 15b83b3af972fe32de4b1730ef6aff110e5da49a (diff) |
glsl/freedreno/panfrost: pass gl_context to the standalone compiler
This allows us to use the ctx with glsl_to_nir() in a following
patch.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/compiler/glsl/standalone.cpp')
-rw-r--r-- | src/compiler/glsl/standalone.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/compiler/glsl/standalone.cpp b/src/compiler/glsl/standalone.cpp index add4e4ea478..06869a0b3dc 100644 --- a/src/compiler/glsl/standalone.cpp +++ b/src/compiler/glsl/standalone.cpp @@ -400,11 +400,9 @@ compile_shader(struct gl_context *ctx, struct gl_shader *shader) extern "C" struct gl_shader_program * standalone_compile_shader(const struct standalone_options *_options, - unsigned num_files, char* const* files) + unsigned num_files, char* const* files, struct gl_context *ctx) { int status = EXIT_SUCCESS; - static struct gl_context local_ctx; - struct gl_context *ctx = &local_ctx; bool glsl_es = false; options = _options; |