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authorSamuel Pitoiset <[email protected]>2017-08-01 12:26:29 +0200
committerSamuel Pitoiset <[email protected]>2017-08-02 13:36:39 +0200
commit1f4ceb8be165d25e652690527fd030994c453fe5 (patch)
treebbcb56231a3cf1f9323189de7f4c4a78f1d42384 /src/compiler/glsl/standalone.cpp
parent185ef06fd2db782d9d3d6046580f7cece02c4797 (diff)
glsl: recognize GLSL 4.60
Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler/glsl/standalone.cpp')
-rw-r--r--src/compiler/glsl/standalone.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/glsl/standalone.cpp b/src/compiler/glsl/standalone.cpp
index 52554bb92a2..8e5bc352fc6 100644
--- a/src/compiler/glsl/standalone.cpp
+++ b/src/compiler/glsl/standalone.cpp
@@ -253,6 +253,7 @@ initialize_context(struct gl_context *ctx, gl_api api)
case 430:
case 440:
case 450:
+ case 460:
ctx->Const.MaxClipPlanes = 8;
ctx->Const.MaxDrawBuffers = 8;
ctx->Const.MinProgramTexelOffset = -8;
@@ -418,6 +419,7 @@ standalone_compile_shader(const struct standalone_options *_options,
case 430:
case 440:
case 450:
+ case 460:
glsl_es = false;
break;
default: