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authorTimothy Arceri <[email protected]>2016-11-03 09:18:19 +1100
committerTimothy Arceri <[email protected]>2016-11-03 10:39:13 +1100
commit903e5eae974c125c2605fad465f7cf6863143199 (patch)
tree86caab8c65a346479fddb1635b8c3cc03609fbf0 /src/compiler/glsl/standalone.cpp
parentf304aca54204fab2dd674a07f4bf13a6a1581c20 (diff)
nir: fix nir_shader_clone() and nir_sweep()
These were broken in e1af20f18a8 when the info field in nir_shader was turned into a pointer. Clone was copying the pointer rather than the data and nir_sweep was cleaning up shader_info rather than claiming it. Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/compiler/glsl/standalone.cpp')
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