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author | Kristian H. Kristensen <[email protected]> | 2019-10-10 17:17:10 -0700 |
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committer | Kristian H. Kristensen <[email protected]> | 2019-10-17 13:43:53 -0700 |
commit | 8e16fb152813d13121d13710f72ecce009c1885e (patch) | |
tree | e85c93fd326b3b0f724011607d85b8f4a77d0f77 /src/compiler/glsl/shader_cache.h | |
parent | 8f39985b01b34cbb6a84b4614f5cb732748954d1 (diff) |
freedreno/ir3: Implement lowering passes for VS and GS
This introduces two new lowering passes. One to lower VS to explicit
outputs using STLW and one to lower GS to load input using LDLW and
implement the GS specific functionality.
Signed-off-by: Kristian H. Kristensen <[email protected]>
Diffstat (limited to 'src/compiler/glsl/shader_cache.h')
0 files changed, 0 insertions, 0 deletions