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authorSamuel Pitoiset <[email protected]>2017-05-10 15:41:25 +0200
committerSamuel Pitoiset <[email protected]>2017-06-14 10:04:36 +0200
commite3c6fba5d69a6695d7bc431440fa1f9276e82b10 (patch)
treecaebf339061d685a6d3fc4019a752c1ba223881a /src/compiler/glsl/shader_cache.h
parent3a087dd7a4bd5d7e69ea2b79ca0e2004badb073d (diff)
glsl: pass the ir_variable object to set_opaque_binding()
In order to set the explicit binding value for bindless samplers/images. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler/glsl/shader_cache.h')
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