diff options
author | Brian Paul <[email protected]> | 2018-01-25 12:50:12 -0700 |
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committer | Brian Paul <[email protected]> | 2018-01-26 13:52:48 -0700 |
commit | bacf72a18dc07ee2a9fb23e8f17aeb04ec31ea50 (patch) | |
tree | 43a24017244f7ddc5aa9d775f6211be1cd8893ee /src/compiler/glsl/shader_cache.cpp | |
parent | aff5d9c256d471de1722dbfcacdc09faa260799b (diff) |
mesa: change gl_link_status enums to uppercase
follow the convention of other enums.
Reviewed-by: Neha Bhende <[email protected]>
Diffstat (limited to 'src/compiler/glsl/shader_cache.cpp')
-rw-r--r-- | src/compiler/glsl/shader_cache.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp index bdc045e1db6..bf884af7906 100644 --- a/src/compiler/glsl/shader_cache.cpp +++ b/src/compiler/glsl/shader_cache.cpp @@ -248,7 +248,7 @@ shader_cache_read_program_metadata(struct gl_context *ctx, } /* This is used to flag a shader retrieved from cache */ - prog->data->LinkStatus = linking_skipped; + prog->data->LinkStatus = LINKING_SKIPPED; /* Since the program load was successful, CompileStatus of all shaders at * this point should normally be compile_skipped. However because of how |