diff options
author | Ilia Mirkin <[email protected]> | 2017-08-25 00:13:32 -0400 |
---|---|---|
committer | Ilia Mirkin <[email protected]> | 2017-08-25 00:18:34 -0400 |
commit | f623e1742f20cffe2c91287ab6b0b0a39a78e02c (patch) | |
tree | fc4a1d65db1a683df2a38a92e35e4e211a4445de /src/compiler/glsl/shader_cache.cpp | |
parent | f3bde890cde869d8ba4280186a4de6dd677b387a (diff) |
a2xx: fix DST_ALPHA blending for non-alpha formats
If we're rendering to a format without alpha, convert DST_ALPHA blend to
a ONE so that factors are properly computed. This same workaround is
done on a3xx+ as well.
Signed-off-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/compiler/glsl/shader_cache.cpp')
0 files changed, 0 insertions, 0 deletions