diff options
author | Timothy Arceri <[email protected]> | 2017-08-23 16:32:58 +1000 |
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committer | Timothy Arceri <[email protected]> | 2017-08-25 13:20:29 +1000 |
commit | ef42423e7be93578f6896ed02e022b98323e4c8a (patch) | |
tree | 6fa93a7626442bc9497f7e0d10f84782ba49758a /src/compiler/glsl/shader_cache.cpp | |
parent | 28b326238bcc14d372880a0e4fabcece4ffdc871 (diff) |
disk_cache: enable limited hash collision detection in release builds
It really doesn't cost us much and will stop strange crashes should
the stars align.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler/glsl/shader_cache.cpp')
0 files changed, 0 insertions, 0 deletions