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authorTimothy Arceri <[email protected]>2017-08-23 16:32:58 +1000
committerTimothy Arceri <[email protected]>2017-08-25 13:20:29 +1000
commitef42423e7be93578f6896ed02e022b98323e4c8a (patch)
tree6fa93a7626442bc9497f7e0d10f84782ba49758a /src/compiler/glsl/shader_cache.cpp
parent28b326238bcc14d372880a0e4fabcece4ffdc871 (diff)
disk_cache: enable limited hash collision detection in release builds
It really doesn't cost us much and will stop strange crashes should the stars align. Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler/glsl/shader_cache.cpp')
0 files changed, 0 insertions, 0 deletions