diff options
author | Timothy Arceri <[email protected]> | 2016-04-12 17:20:49 +1000 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-02-17 11:18:42 +1100 |
commit | 3c45d8f4642b86eeecd7b8c30b4e6225d4e9ebdc (patch) | |
tree | d411f61f3af3e0d179bffcb96e120bc1de836bd2 /src/compiler/glsl/shader_cache.cpp | |
parent | a01973a78450573ab5bc66bbabd2bcd50a783a8e (diff) |
glsl: fix uniform remap table cache when explicit locations used
V2: don't store pointers use an enum instead to flag what should be
restored. Also do the work in a helper that we will later use for
the subroutine remap table.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler/glsl/shader_cache.cpp')
-rw-r--r-- | src/compiler/glsl/shader_cache.cpp | 56 |
1 files changed, 49 insertions, 7 deletions
diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp index b0f8e025668..cc34ef1de8e 100644 --- a/src/compiler/glsl/shader_cache.cpp +++ b/src/compiler/glsl/shader_cache.cpp @@ -57,7 +57,7 @@ #include "main/core.h" #include "nir.h" #include "program.h" -#include "util/disk_cache.h" +#include "shader_cache.h" #include "util/mesa-sha1.h" #include "util/string_to_uint_map.h" @@ -275,6 +275,29 @@ read_uniforms(struct blob_reader *metadata, struct gl_shader_program *prog) } } +enum uniform_remap_type +{ + remap_type_inactive_explicit_location, + remap_type_null_ptr, + remap_type_uniform_offset +}; + +static void +write_uniform_remap_table_entry(struct blob *metadata, + gl_uniform_storage *uniform_storage, + gl_uniform_storage *entry) +{ + if (entry == INACTIVE_UNIFORM_EXPLICIT_LOCATION) { + blob_write_uint32(metadata, remap_type_inactive_explicit_location); + } else if (entry == NULL) { + blob_write_uint32(metadata, remap_type_null_ptr); + } else { + blob_write_uint32(metadata, remap_type_uniform_offset); + + uint32_t offset = entry - uniform_storage; + blob_write_uint32(metadata, offset); + } +} static void write_uniform_remap_table(struct blob *metadata, @@ -283,8 +306,24 @@ write_uniform_remap_table(struct blob *metadata, blob_write_uint32(metadata, prog->NumUniformRemapTable); for (unsigned i = 0; i < prog->NumUniformRemapTable; i++) { - blob_write_uint32(metadata, prog->UniformRemapTable[i] - - prog->data->UniformStorage); + write_uniform_remap_table_entry(metadata, prog->data->UniformStorage, + prog->UniformRemapTable[i]); + } +} + +static void +read_uniform_remap_table_entry(struct blob_reader *metadata, + gl_uniform_storage *uniform_storage, + gl_uniform_storage **entry, + enum uniform_remap_type type) +{ + if (type == remap_type_inactive_explicit_location) { + *entry = INACTIVE_UNIFORM_EXPLICIT_LOCATION; + } else if (type == remap_type_null_ptr) { + *entry = NULL; + } else { + uint32_t uni_offset = blob_read_uint32(metadata); + *entry = uniform_storage + uni_offset; } } @@ -294,12 +333,15 @@ read_uniform_remap_table(struct blob_reader *metadata, { prog->NumUniformRemapTable = blob_read_uint32(metadata); - prog->UniformRemapTable =rzalloc_array(prog, struct gl_uniform_storage *, - prog->NumUniformRemapTable); + prog->UniformRemapTable = rzalloc_array(prog, struct gl_uniform_storage *, + prog->NumUniformRemapTable); for (unsigned i = 0; i < prog->NumUniformRemapTable; i++) { - prog->UniformRemapTable[i] = - prog->data->UniformStorage + blob_read_uint32(metadata); + enum uniform_remap_type type = + (enum uniform_remap_type) blob_read_uint32(metadata); + + read_uniform_remap_table_entry(metadata, prog->data->UniformStorage, + &prog->UniformRemapTable[i], type); } } |