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authorTimothy Arceri <[email protected]>2017-06-16 09:56:56 +1000
committerTimothy Arceri <[email protected]>2017-11-29 21:50:48 +1100
commita39a3b4b76276160d99d7805109ecad9c1c95b1f (patch)
treebf6cba9daf03288443b41940ae4f770cb2eaf85c /src/compiler/glsl/shader_cache.cpp
parentf8a54c489d305010eb6c622bb4e4acd714ee7532 (diff)
mesa: rework _mesa_add_parameter() to only add a single param
This is more inline with what the functions name suggests it should do, and makes the code much easier to follow. This will also make adding uniform packing support much simpler. Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler/glsl/shader_cache.cpp')
-rw-r--r--src/compiler/glsl/shader_cache.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp
index cc63c1c3afd..57e1d24fcbf 100644
--- a/src/compiler/glsl/shader_cache.cpp
+++ b/src/compiler/glsl/shader_cache.cpp
@@ -985,7 +985,7 @@ write_shader_parameters(struct blob *metadata,
blob_write_bytes(metadata, param->StateIndexes,
sizeof(param->StateIndexes));
- i += (param->Size + 3) / 4;
+ i++;
}
blob_write_bytes(metadata, params->ParameterValues,
@@ -1014,7 +1014,7 @@ read_shader_parameters(struct blob_reader *metadata,
_mesa_add_parameter(params, type, name, size, data_type,
NULL, state_indexes);
- i += (size + 3) / 4;
+ i++;
}
blob_copy_bytes(metadata, (uint8_t *) params->ParameterValues,