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authorSamuel Pitoiset <[email protected]>2017-04-20 19:02:28 +0200
committerSamuel Pitoiset <[email protected]>2017-04-21 10:08:32 +0200
commit862361c4f547efbbc9ff7d01b65ac43c42545db9 (patch)
treeb3ebd2a563eb84c7eab128115f2b6f967e452302 /src/compiler/glsl/shader_cache.cpp
parent4a0aa0b3b3c07469aeef5d627f63adda6f5bcf5a (diff)
glsl: get rid of values_for_type()
This function is actually a wrapper for component_slots() and it always returns 1 (or N) for samplers. Since component_slots() now return 1 for samplers, it can go. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler/glsl/shader_cache.cpp')
-rw-r--r--src/compiler/glsl/shader_cache.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp
index 738e5488ac2..19d69c36fc4 100644
--- a/src/compiler/glsl/shader_cache.cpp
+++ b/src/compiler/glsl/shader_cache.cpp
@@ -599,7 +599,7 @@ write_uniforms(struct blob *metadata, struct gl_shader_program *prog)
!prog->data->UniformStorage[i].is_shader_storage &&
prog->data->UniformStorage[i].block_index == -1) {
unsigned vec_size =
- values_for_type(prog->data->UniformStorage[i].type) *
+ prog->data->UniformStorage[i].type->component_slots() *
MAX2(prog->data->UniformStorage[i].array_elements, 1);
blob_write_bytes(metadata, prog->data->UniformStorage[i].storage,
sizeof(union gl_constant_value) * vec_size);
@@ -659,7 +659,7 @@ read_uniforms(struct blob_reader *metadata, struct gl_shader_program *prog)
!prog->data->UniformStorage[i].is_shader_storage &&
prog->data->UniformStorage[i].block_index == -1) {
unsigned vec_size =
- values_for_type(prog->data->UniformStorage[i].type) *
+ prog->data->UniformStorage[i].type->component_slots() *
MAX2(prog->data->UniformStorage[i].array_elements, 1);
blob_copy_bytes(metadata,
(uint8_t *) prog->data->UniformStorage[i].storage,