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authorTimothy Arceri <[email protected]>2017-08-11 14:01:34 +1000
committerTimothy Arceri <[email protected]>2017-08-24 11:18:48 +1000
commit073a84ff60dbaef6331e2bcd8f5ca2de0b2ff7d2 (patch)
tree887417a706c48e004a1d02ddd19367647125f5d8 /src/compiler/glsl/shader_cache.cpp
parent37d453b55a7b4c1b10d28dba4acfe12de4634bc8 (diff)
glsl: stop adding pointers from glsl_struct_field to the cache
This is so we always create reproducible cache entries. Consistency is required for verification of any third party distributed shaders. Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/compiler/glsl/shader_cache.cpp')
-rw-r--r--src/compiler/glsl/shader_cache.cpp45
1 files changed, 38 insertions, 7 deletions
diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp
index e004ed4f64d..6c878dae37e 100644
--- a/src/compiler/glsl/shader_cache.cpp
+++ b/src/compiler/glsl/shader_cache.cpp
@@ -75,6 +75,17 @@ compile_shaders(struct gl_context *ctx, struct gl_shader_program *prog) {
}
static void
+get_struct_type_field_and_pointer_sizes(size_t *s_field_size,
+ size_t *s_field_ptrs,
+ unsigned num_fields)
+{
+ *s_field_size = sizeof(glsl_struct_field) * num_fields;
+ *s_field_ptrs =
+ sizeof(((glsl_struct_field *)0)->type) +
+ sizeof(((glsl_struct_field *)0)->name);
+}
+
+static void
encode_type_to_blob(struct blob *blob, const glsl_type *type)
{
uint32_t encoding;
@@ -127,11 +138,19 @@ encode_type_to_blob(struct blob *blob, const glsl_type *type)
blob_write_uint32(blob, (type->base_type) << 24);
blob_write_string(blob, type->name);
blob_write_uint32(blob, type->length);
- blob_write_bytes(blob, type->fields.structure,
- sizeof(glsl_struct_field) * type->length);
+
+ size_t s_field_size, s_field_ptrs;
+ get_struct_type_field_and_pointer_sizes(&s_field_size, &s_field_ptrs,
+ type->length);
+
for (unsigned i = 0; i < type->length; i++) {
encode_type_to_blob(blob, type->fields.structure[i].type);
blob_write_string(blob, type->fields.structure[i].name);
+
+ /* Write the struct field skipping the pointers */
+ blob_write_bytes(blob,
+ ((char *)&type->fields.structure[i]) + s_field_ptrs,
+ s_field_size - s_field_ptrs);
}
if (type->is_interface()) {
@@ -192,22 +211,34 @@ decode_type_from_blob(struct blob_reader *blob)
case GLSL_TYPE_INTERFACE: {
char *name = blob_read_string(blob);
unsigned num_fields = blob_read_uint32(blob);
- glsl_struct_field *fields = (glsl_struct_field *)
- blob_read_bytes(blob, sizeof(glsl_struct_field) * num_fields);
+
+ size_t s_field_size, s_field_ptrs;
+ get_struct_type_field_and_pointer_sizes(&s_field_size, &s_field_ptrs,
+ num_fields);
+
+ glsl_struct_field *fields =
+ (glsl_struct_field *) malloc(s_field_size * num_fields);
for (unsigned i = 0; i < num_fields; i++) {
fields[i].type = decode_type_from_blob(blob);
fields[i].name = blob_read_string(blob);
+
+ blob_copy_bytes(blob, ((uint8_t *) &fields[i]) + s_field_ptrs,
+ s_field_size - s_field_ptrs);
}
+ const glsl_type *t;
if (base_type == GLSL_TYPE_INTERFACE) {
enum glsl_interface_packing packing =
(glsl_interface_packing) blob_read_uint32(blob);
bool row_major = blob_read_uint32(blob);
- return glsl_type::get_interface_instance(fields, num_fields,
- packing, row_major, name);
+ t = glsl_type::get_interface_instance(fields, num_fields, packing,
+ row_major, name);
} else {
- return glsl_type::get_record_instance(fields, num_fields, name);
+ t = glsl_type::get_record_instance(fields, num_fields, name);
}
+
+ free(fields);
+ return t;
}
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR: