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authorIago Toral Quiroga <[email protected]>2018-06-21 09:45:19 +0200
committerIago Toral Quiroga <[email protected]>2018-07-10 07:46:34 +0200
commit213491600a09aae15efa128fd6d4c46950fa4b4a (patch)
tree6ca4aec31c18a2fcfa2b36699ae839038ad5abff /src/compiler/glsl/shader_cache.cpp
parent0cab6e51e3d4573203d64a746af46e2e6aa431a6 (diff)
intel/compiler: emit actual barriers for working-group level barriers
Until now we have assumed that we could skip emitting these barriers in the general case based on empirical testing and a few assumptions detailed in a comment in the driver code, however, recent CTS tests have showed that we actually need them to produce correct behavior. Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/glsl/shader_cache.cpp')
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