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author | Kristian Høgsberg Kristensen <[email protected]> | 2016-04-11 12:57:41 -0700 |
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committer | Kristian Høgsberg Kristensen <[email protected]> | 2016-04-12 14:38:26 -0700 |
commit | 8ab6aae4dcecba4e77f6777606e92cf2c2f1f83e (patch) | |
tree | 6cc43f1ce074177c82f5a145179d3a4eea6be550 /src/compiler/glsl/propagate_invariance.cpp | |
parent | eafeb8db66dae7619ff3cb039706b990d718cba7 (diff) |
glsl/linker: Add add_shader_variable() helper
This consolidates the combination of create_shader_variable() and
add_program_resource() into a new helper function. No functional
difference, but we'll expand add_shader_variable() in the next few
commits.
Signed-off-by: Kristian Høgsberg Kristensen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/glsl/propagate_invariance.cpp')
0 files changed, 0 insertions, 0 deletions