diff options
author | Jason Ekstrand <[email protected]> | 2016-03-17 13:58:40 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2016-03-23 16:28:06 -0700 |
commit | 89b604922d2fb50ca1013473b2003227d61507cd (patch) | |
tree | 3fddca0b4ba1e0162b7edca506e9fe22df0c3a7f /src/compiler/glsl/propagate_invariance.cpp | |
parent | 91d6272c2b29faa06f352b55e25526c726a25f82 (diff) |
glsl: Add a pass to propagate the "invariant" and "precise" qualifiers
Reviewed-by: Francisco Jerez <[email protected]>
Diffstat (limited to 'src/compiler/glsl/propagate_invariance.cpp')
-rw-r--r-- | src/compiler/glsl/propagate_invariance.cpp | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/src/compiler/glsl/propagate_invariance.cpp b/src/compiler/glsl/propagate_invariance.cpp new file mode 100644 index 00000000000..c137ff3324c --- /dev/null +++ b/src/compiler/glsl/propagate_invariance.cpp @@ -0,0 +1,125 @@ +/* + * Copyright © 2016 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file propagate_invariance.cpp + * Propagate the "invariant" and "precise" qualifiers to variables used to + * compute invariant or precise values. + * + * The GLSL spec (depending on what version you read) says, among the + * conditions for geting bit-for-bit the same values on an invariant output: + * + * "All operations in the consuming expressions and any intermediate + * expressions must be the same, with the same order of operands and same + * associativity, to give the same order of evaluation." + * + * This effectively means that if a variable is used to compute an invariant + * value then that variable becomes invariant. The same should apply to the + * "precise" qualifier. + */ + +#include "ir.h" +#include "ir_visitor.h" +#include "ir_rvalue_visitor.h" +#include "ir_optimization.h" +#include "compiler/glsl_types.h" + +namespace { + +class ir_invariance_propagation_visitor : public ir_hierarchical_visitor { +public: + ir_invariance_propagation_visitor() + { + this->progress = false; + this->dst_var = NULL; + } + + virtual ~ir_invariance_propagation_visitor() + { + /* empty */ + } + + virtual ir_visitor_status visit_enter(ir_assignment *ir); + virtual ir_visitor_status visit_leave(ir_assignment *ir); + virtual ir_visitor_status visit(ir_dereference_variable *ir); + + ir_variable *dst_var; + bool progress; +}; + +} /* unnamed namespace */ + +ir_visitor_status +ir_invariance_propagation_visitor::visit_enter(ir_assignment *ir) +{ + assert(this->dst_var == NULL); + ir_variable *var = ir->lhs->variable_referenced(); + if (var->data.invariant || var->data.precise) { + this->dst_var = var; + return visit_continue; + } else { + return visit_continue_with_parent; + } +} + +ir_visitor_status +ir_invariance_propagation_visitor::visit_leave(ir_assignment *ir) +{ + this->dst_var = NULL; + + return visit_continue; +} + +ir_visitor_status +ir_invariance_propagation_visitor::visit(ir_dereference_variable *ir) +{ + if (this->dst_var == NULL) + return visit_continue; + + if (this->dst_var->data.invariant) { + if (!ir->var->data.invariant) + this->progress = true; + + ir->var->data.invariant = true; + } + + if (this->dst_var->data.precise) { + if (!ir->var->data.precise) + this->progress = true; + + ir->var->data.precise = true; + } + + return visit_continue; +} + +void +propagate_invariance(exec_list *instructions) +{ + ir_invariance_propagation_visitor visitor; + + do { + visitor.progress = false; + visit_list_elements(&visitor, instructions); + } while (visitor.progress); +} |