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authorBrian Paul <[email protected]>2016-02-18 08:41:16 -0700
committerBrian Paul <[email protected]>2016-02-18 15:46:17 -0700
commit2f3d06d9f95982b1dd9733260562e9b6484fc661 (patch)
tree552ce4e2f55a644103e4a774fecaa65338a5e72f /src/compiler/glsl/program.h
parenta3e3c3e621a457866e141a18aba094e6e694bd45 (diff)
svga: allow non-contiguous VS input declarations
This fixes a glDrawPixels regression since b63fe0552b5f. The new quad-drawing utility code uses 3 vertex attributes (xyz, rgba, st). For glDrawPixels path we don't use the rgba attribute so there's a gap in the TGSI VS input declarations (INPUT[0] = pos, INPUT[2] = texcoord). The TGSI->VGPU10 translations code did not handle this correctly. I missed this because my VM was configured for HWv11 while testing. Another way to fix this would be to change the tgsi_scan.c code so that the tgsi_shader_info::num_inputs (and num_outputs) included the unused inputs/outputs. These counts would then actually be "max input register index + 1" rather than "number of used inputs". But that change could impact all drivers so put it off for now. No regressions found with piglit or typical GL apps. v2: also update alloc_system_value_index() to use info.file_max[] Reviewed-by: Charmaine Lee <[email protected]>
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