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authorAlejandro Piñeiro <[email protected]>2018-03-28 14:59:26 +0200
committerAlejandro Piñeiro <[email protected]>2018-06-21 14:25:05 +0200
commitaa95f0bc5b05fdab4e258d02c1a69abd8317920e (patch)
treee85e93b3983eb68e032bd5532b1488fac354d502 /src/compiler/glsl/program.h
parentb995bda9bca0d368f1433b153b64e5200d39bc1d (diff)
compiler/link: add linker_util.h, move linker_error/warning to it
Linker utilities common to the GLSL IR and NIR linker (the latter to be used for ARB_gl_spirv). We need to move it to a new header as the NIR linker doesn't need to know about ir_variable, and others, included at linker.h. v2: move from src/compiler to src/compiler/glsl (Timothy Arceri) Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler/glsl/program.h')
-rw-r--r--src/compiler/glsl/program.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/compiler/glsl/program.h b/src/compiler/glsl/program.h
index 480379b10b8..9df42ddc1c4 100644
--- a/src/compiler/glsl/program.h
+++ b/src/compiler/glsl/program.h
@@ -48,14 +48,6 @@ extern void
build_program_resource_list(struct gl_context *ctx,
struct gl_shader_program *shProg);
-extern void
-linker_error(struct gl_shader_program *prog, const char *fmt, ...)
- PRINTFLIKE(2, 3);
-
-extern void
-linker_warning(struct gl_shader_program *prog, const char *fmt, ...)
- PRINTFLIKE(2, 3);
-
extern long
parse_program_resource_name(const GLchar *name,
const GLchar **out_base_name_end);